Picnic Game Labs
Picnic Game Labs
Toronto, Ontario, Canada
Description

Picnic Game Labs is a Toronto-based digital development and research studio

Number of employees
2 - 10 employees
Company website
https://picnicgamelabs.com/
Industries
Media & production Technology

Recent projects

AI-Powered Well-Being App Development

Picnic Game Labs is developing a cutting-edge AI-powered application aimed at enhancing user well-being. The project seeks to integrate innovative AI technologies into a user-friendly interface that promotes mental health and wellness. Students will collaborate with senior designers to develop the front-end of the application, ensuring a seamless user experience. The project offers an opportunity to apply classroom knowledge in web development, focusing on responsive design and user interaction. While prior AI knowledge is not required, students will gain insights into AI integration through mentorship and collaboration. The goal is to create a prototype that effectively demonstrates the app's core functionalities, contributing to a product that has the potential to positively impact users' lives.

Admin Mo Mohsen
Matches 0
Category UI design + 4
Open

Art Development for Puzzle Game

Develop polished 2D art assets, including characters, environment props, and UI elements, maintaining consistency with the game’s aesthetic. Create fluid character animations for movements, interactions, and cutscenes, while animating background elements to enhance immersion. Ensure seamless integration of all assets into Unity, aligning with gameplay and narrative.

Admin Mo Mohsen
Matches 2
Category UI design + 3
Open

Indie Game Launch: Community Building, Business Development, and Audience Growth

Objective of the Project This project focuses on preparing for a successful game launch in 2025 by: Setting up and promoting the Steam page (or similar platforms) to grow the wishlist and preparing for platform expansion (e.g., Xbox, Apple). Supporting administrative activities with key partners to ensure readiness for support and distribution. Building a strong community through outreach and engagement campaigns. Growing the audience for associated e-learning activities. Tasks and Activities Students Will Engage In Steam Page Setup and Platform Readiness Create and optimize a professional Steam page, including visuals, descriptions, and tags. Develop and execute wishlist growth campaigns and pre-launch updates. Research and prepare documentation for launching on Xbox, Apple, and other platforms. Administrative Support for Key Partners and Fundraising Organize and manage communications with key partners like Xbox and Apple. Document meetings, timelines, and follow-ups to ensure smooth collaboration Support management with admin tasks project management and fundraising activities Community Outreach and Building Launch and manage community hubs (e.g., Discord, Reddit) with onboarding resources. Plan and execute community events like live Q&As and polls. Create and implement a social media content calendar. Audience Growth for E-Learning Activities Design promotional campaigns and audience growth for e-learning initiatives. Stakeholder Reporting and Presentation Summarize project progress in Steam setup, wishlist campaigns, community growth, and partner support. Provide a roadmap for sustaining engagement and scaling e-learning activities.

Admin Mo Mohsen
Matches 2
Category Product or service launch + 4
Closed

Finalizing Video Game Development for Narrative Puzzle Game

Tasks and Activities for Students: 2D Art Creation and Animation: Assist in designing and refining visually appealing 2D art assets for characters, environments, and UI elements. Animate character movements, environmental interactions, and narrative sequences to enhance player immersion. Collaborate with the art and design teams to ensure consistency in visual style across all game elements. Coding and Development: Contribute to the optimization of gameplay mechanics, including implementing and refining the rock-paper-scissors puzzle logic. Debug existing code to ensure smooth performance across various platforms. Integrate art assets into Unity, ensuring alignment with gameplay and narrative objectives. Assist in building and testing UI/UX features to enhance player accessibility and engagement. Deliverables Needed to Achieve the Project Goal: Art and Animation Deliverables: A set of 2D art assets, including characters, environmental elements, and UI components. Animated sequences for key gameplay and narrative events. Coding and Development Deliverables: An optimized version of Journey to Amma ready for final testing and release. Implement game mechanics that provide a smooth, intuitive player experience. Finalized UI/UX features, including practical tutorials, polished controls, and accessible navigation. Through this collaboration, students will gain hands-on experience working in a professional game development environment, learning to solve real-world problems, collaborate across disciplines, and contribute meaningfully to the launch of an indie game.

Admin Mo Mohsen
Matches 1
Category UI design + 3
Closed

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